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K
Id SoftwareQuake 3 Engine

5 matches found

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CVE
added 2006/05/08 11:2 p.m.47 views

CVE-2006-2236

Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.

7.6CVSS7.5AI score0.0325EPSS
CVE
CVE
added 2006/07/06 8:5 p.m.36 views

CVE-2006-3401

Stack-based buffer overflow in Quake 3 Engine as used by Quake 3: Arena 1.32b and 1.32c allows remote attackers to cause a denial of service and possibly execute code via long CS_ITEMS values.

7.5CVSS7.9AI score0.05541EPSS
CVE
CVE
added 2006/05/10 2:18 a.m.32 views

CVE-2006-2082

Directory traversal vulnerability in Quake 3 engine, as used in products including Quake3 Arena, Return to Castle Wolfenstein, Wolfenstein: Enemy Territory, and Star Trek Voyager: Elite Force, when the sv_allowdownload cvar is enabled, allows remote attackers to read arbitrary files from the server...

7.5CVSS6.7AI score0.00719EPSS
CVE
CVE
added 2006/06/07 12:2 a.m.29 views

CVE-2006-2875

Stack-based buffer overflow in the CL_ParseDownload function of Quake 3 Engine 1.32c and earlier, as used in multiple products, allows remote attackers to execute arbitrary code via a svc_download command with compressed data that triggers the overflow during expansion.

7.5CVSS8.1AI score0.04453EPSS
CVE
CVE
added 2006/07/06 8:5 p.m.29 views

CVE-2006-3400

Stack-based buffer overflow in the CG_ServerCommand function in Quake 3 Engine as used by Soldier of Fortune 2 (SOF2MP) GOLD 1.03 allows remote attackers to cause a denial of service and possibly execute code by sending a long command from the server.

7.5CVSS8AI score0.02885EPSS